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When you are already modifying games, it's too amusing not to put your face in there. This allows me to play as me in Quake 3. Or at least my face on the existing Bitterman model.

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I didn't initially remember that I added tennis shoes as well.
  BENCHMARKS  
Loading Time: Base Classes  0.0022
Controller Execution Time ( Project / Id )  0.0110
Total Execution Time  0.0132
  GET DATA  
No GET data exists
  MEMORY USAGE  
904,880 bytes
  POST DATA  
No POST data exists
  URI STRING  
project/id/28/Quake_3_SMKnight_skin
  CLASS/METHOD  
project/id
  DATABASE:  smkprojects (Project:$db)   QUERIES: 5 (0.0034 seconds)  (Hide)
0.0006   SELECT *
FROM `ProjectResources`
WHERE `ProjectID` = '28' 
0.0004   SELECT *
FROM `Projects`
WHERE `ProjectID` = '28' 
0.0005   SELECT *
FROM `ProjectTags`
WHERE `ProjectID` = '28' 
0.0010   SELECT TagCOUNT(1) AS cnt
FROM 
`ProjectTags`
WHERE `Tag` != 'Private'
GROUP BY `Tag`
HAVING COUNT(1) >
0.0009   SELECT TagCOUNT(1) AS cnt
FROM 
`ProjectTags`
WHERE `Tag` != 'Private'
GROUP BY `Tag`
HAVING COUNT(1) > 
  HTTP HEADERS  (Show)
  CONFIG VARIABLES  (Show)